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AI Insights · Timothy · October 2024

Top 5 Hypercasual Games Performance in Guatemala, Q3 2024

Discover the performance trends of the top five hypercasual games on a unified platform in Guatemala during Q3 2024, with insights from Sensor Tower.

Top 5 Hypercasual Games Performance in Guatemala, Q3 2024

In the third quarter of 2024, the hypercasual gaming landscape in Guatemala saw varied performances among the top five games, as reported by Sensor Tower.

Who Is The Imposter? by FAMILEIGH LTD showed an interesting pattern in weekly revenue, starting at around $126 and experiencing a peak of $222 mid-July, before settling around $157 by mid-September. Downloads were sporadic, with a notable spike to 10 in early August. The game maintained a relatively stable base of weekly active users, slightly decreasing from 75 to 64 over the quarter.

World of Slime Simulator Games from Solid Apps INC had a steady revenue stream, peaking at $190 in the first week of July and tapering off to a mere $2 by the end of September. Downloads were minimal, with only a few weeks registering activity. Active users decreased notably from 53 to 21, indicating a decline in engagement.

Disney Frozen Royal Castle by Budge Studios enjoyed high engagement, with downloads peaking at 5.5K in late July. Weekly revenue fluctuated, reaching a high of $243 in early July and closing at $201 by the end of the quarter. The app maintained a strong base of active users, peaking at 20.4K in mid-August, before stabilizing at around 14.5K.

Universal Truck Simulator from Interactive360 saw consistent weekly downloads, averaging around 2.5K to 3K. Revenue trends were relatively stable, with a slight peak of $180 in mid-July. Active user numbers showed a steady pattern, starting at 7.6K and ending with a slight increase to 6.9K.

Goods Puzzle: Sort Challenge by ONESOFT GLOBAL PTE. LTD. exhibited a significant increase in downloads, peaking at 2.7K in early September. Revenue saw a notable rise, reaching $291 in late July before declining towards the quarter's end. Active users increased consistently, peaking at 6.7K in early September before a slight dip to 5.1K by the end of the quarter.

These insights highlight the diverse performance trends of hypercasual games in Guatemala during Q3 2024. For more detailed data and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024